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<a href="#pub-methods">Public Member Functions</a> &#124;
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<p><code>#include &lt;<a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>&gt;</code></p>

<p><a href="class_combat_unit-members.html">List of all members.</a></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a718e4d11af3a49888ec2e2f74b1837bf"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a718e4d11af3a49888ec2e2f74b1837bf">CombatUnit</a> (const char *n, const char *reg, int t, const char *dname, int number, int i)</td></tr>
<tr class="memitem:a1acc5c11f5c464a8857499d72051dcf1"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a1acc5c11f5c464a8857499d72051dcf1">CombatUnit</a> (const <a class="el" href="class_combat_unit.html">CombatUnit</a> &amp;unit)</td></tr>
<tr class="memitem:ac8415b54d957e00440a5b88c917a5a9d"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#ac8415b54d957e00440a5b88c917a5a9d">operator==</a> (const <a class="el" href="class_combat_unit.html">CombatUnit</a> &amp;u) const </td></tr>
<tr class="memitem:a25f1ed1408bbd9bed2adc76b7167b6e7"><td class="memItemLeft" align="right" valign="top">const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a25f1ed1408bbd9bed2adc76b7167b6e7">GetDescription</a> () const </td></tr>
<tr class="memitem:ac7d35db557f1cec6efa0e60930cf11c0"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#ac7d35db557f1cec6efa0e60930cf11c0">GetValue</a> () const </td></tr>
<tr class="memitem:aab69c9b59832175859cff4de3feab779"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#aab69c9b59832175859cff4de3feab779">GetSingleValue</a> () const </td></tr>
<tr class="memitem:a4476980d7d66f610fb209e614dddf36f"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a4476980d7d66f610fb209e614dddf36f">CanDefend</a> (<a class="el" href="class_combat_unit.html">CombatUnit</a> *unit) const </td></tr>
<tr class="memitem:ad767aa03bec50c8efb37ffbadcd1b3b7"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#ad767aa03bec50c8efb37ffbadcd1b3b7">CanAssign</a> () const </td></tr>
<tr class="memitem:ad892093b77e2cd2e6e99bae3b2fb48c3"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#ad892093b77e2cd2e6e99bae3b2fb48c3">CanLaunch</a> () const </td></tr>
<tr class="memitem:a904d401d20722311055597cf52a1c548"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a904d401d20722311055597cf52a1c548">PowerVersus</a> (<a class="el" href="class_combat_unit.html">CombatUnit</a> *tgt) const </td></tr>
<tr class="memitem:ad3ba4380d7dbb2f13a5051b5024ae263"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#ad3ba4380d7dbb2f13a5051b5024ae263">AssignMission</a> ()</td></tr>
<tr class="memitem:a1168f57555243fa9ca8a92ee7dc0b8e0"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a1168f57555243fa9ca8a92ee7dc0b8e0">CompleteMission</a> ()</td></tr>
<tr class="memitem:a98a1d7e7c591cc5ecbb68f955237f7d8"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a98a1d7e7c591cc5ecbb68f955237f7d8">MaxRange</a> () const </td></tr>
<tr class="memitem:afacaf129cf0bfe1ffbe0843f2acfd812"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#afacaf129cf0bfe1ffbe0843f2acfd812">MaxEffectiveRange</a> () const </td></tr>
<tr class="memitem:a712338cd7cc7582ca18cc0cace2d1781"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a712338cd7cc7582ca18cc0cace2d1781">OptimumRange</a> () const </td></tr>
<tr class="memitem:ab9f04959428c65de807802535f0f355a"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#ab9f04959428c65de807802535f0f355a">Engage</a> (<a class="el" href="class_combat_unit.html">CombatUnit</a> *tgt)</td></tr>
<tr class="memitem:aa800c6880a9e54bf722ece5e42a17ee1"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#aa800c6880a9e54bf722ece5e42a17ee1">Disengage</a> ()</td></tr>
<tr class="memitem:a10fa7caa1e0128ee4c826706618e81a4"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="class_text.html">Text</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a10fa7caa1e0128ee4c826706618e81a4">Name</a> () const </td></tr>
<tr class="memitem:ad5a81baa47ef6f9f64265461624bc49f"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="class_text.html">Text</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#ad5a81baa47ef6f9f64265461624bc49f">Registry</a> () const </td></tr>
<tr class="memitem:a6a0d16ca545b0a0c4e576778c39d5728"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="class_text.html">Text</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a6a0d16ca545b0a0c4e576778c39d5728">DesignName</a> () const </td></tr>
<tr class="memitem:af7035070cbeba1e8edb9328308761aa8"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="class_text.html">Text</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#af7035070cbeba1e8edb9328308761aa8">Skin</a> () const </td></tr>
<tr class="memitem:a4dc1e360e2771e7e3fb542c8cff01535"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a4dc1e360e2771e7e3fb542c8cff01535">SetSkin</a> (const char *s)</td></tr>
<tr class="memitem:a0283f02d04e5568d01c4fb42ec07aaa4"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a0283f02d04e5568d01c4fb42ec07aaa4">Type</a> () const </td></tr>
<tr class="memitem:ac3b7b157b3d50960dbb1ceb6db883bc0"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#ac3b7b157b3d50960dbb1ceb6db883bc0">Count</a> () const </td></tr>
<tr class="memitem:adf5be5dd425855dfd6409d5a6690f736"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#adf5be5dd425855dfd6409d5a6690f736">LiveCount</a> () const </td></tr>
<tr class="memitem:a18d53d3a30ca7ce5e1d2fb14ac721c9f"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a18d53d3a30ca7ce5e1d2fb14ac721c9f">DeadCount</a> () const </td></tr>
<tr class="memitem:a8249cef767889d1c333f7528d595def5"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a8249cef767889d1c333f7528d595def5">SetDeadCount</a> (int n)</td></tr>
<tr class="memitem:ac66643f9234eab34d92b3666f42b99a4"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#ac66643f9234eab34d92b3666f42b99a4">Kill</a> (int n)</td></tr>
<tr class="memitem:a6fccc29867f667cafd36025e49148f76"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a6fccc29867f667cafd36025e49148f76">Available</a> () const </td></tr>
<tr class="memitem:a91ecbfbdbee01adcf77e60190eef6b53"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a91ecbfbdbee01adcf77e60190eef6b53">GetIFF</a> () const </td></tr>
<tr class="memitem:ac3409963fb13a8813e4e885adf6b3d1c"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#ac3409963fb13a8813e4e885adf6b3d1c">IsLeader</a> () const </td></tr>
<tr class="memitem:a4bb6c2dc3f851079f7af9e3332063384"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a4bb6c2dc3f851079f7af9e3332063384">SetLeader</a> (bool l)</td></tr>
<tr class="memitem:a5344b3615e359e6b82a84efd18b98c10"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_point.html">Point</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a5344b3615e359e6b82a84efd18b98c10">Location</a> () const </td></tr>
<tr class="memitem:a18ea90aac34f8e23f5583cd932146be3"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a18ea90aac34f8e23f5583cd932146be3">MoveTo</a> (const <a class="el" href="struct_point.html">Point</a> &amp;loc)</td></tr>
<tr class="memitem:a31e11a48744183dfd95a0062ba3cf7e2"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_text.html">Text</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a31e11a48744183dfd95a0062ba3cf7e2">GetRegion</a> () const </td></tr>
<tr class="memitem:ac3cc786be78fd8fcf0b92ce06181436d"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#ac3cc786be78fd8fcf0b92ce06181436d">SetRegion</a> (<a class="el" href="class_text.html">Text</a> rgn)</td></tr>
<tr class="memitem:abb879bbd7fc275fbbf13b5860ca8df04"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_combat_group.html">CombatGroup</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#abb879bbd7fc275fbbf13b5860ca8df04">GetCombatGroup</a> () const </td></tr>
<tr class="memitem:a849b35358f8832ebb712f2b9d63d0ae2"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a849b35358f8832ebb712f2b9d63d0ae2">SetCombatGroup</a> (<a class="el" href="class_combat_group.html">CombatGroup</a> *g)</td></tr>
<tr class="memitem:a66c04e0bd770d584d2d89e23fbc481ab"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_color.html">Color</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a66c04e0bd770d584d2d89e23fbc481ab">MarkerColor</a> () const </td></tr>
<tr class="memitem:a5fe0b58739ff74c3523ae3f9e0af4217"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a5fe0b58739ff74c3523ae3f9e0af4217">IsGroundUnit</a> () const </td></tr>
<tr class="memitem:a3e61789436f2010320461127b47e980f"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a3e61789436f2010320461127b47e980f">IsStarship</a> () const </td></tr>
<tr class="memitem:adf03aa03daa482124d3d4dc594e7e424"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#adf03aa03daa482124d3d4dc594e7e424">IsDropship</a> () const </td></tr>
<tr class="memitem:ad4fb187654b502ef8540e33697b7477c"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#ad4fb187654b502ef8540e33697b7477c">IsStatic</a> () const </td></tr>
<tr class="memitem:ac4c6e78020ee1e5033a208f07593467c"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_combat_unit.html">CombatUnit</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#ac4c6e78020ee1e5033a208f07593467c">GetCarrier</a> () const </td></tr>
<tr class="memitem:a88bbfe71d11568526971c5743e79e912"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a88bbfe71d11568526971c5743e79e912">SetCarrier</a> (<a class="el" href="class_combat_unit.html">CombatUnit</a> *c)</td></tr>
<tr class="memitem:a076385de2c6f4293ec3b286d6a78e98e"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="class_ship_design.html">ShipDesign</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a076385de2c6f4293ec3b286d6a78e98e">GetDesign</a> ()</td></tr>
<tr class="memitem:a0029ed7b0938bcf5f4dc13a599003c15"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a0029ed7b0938bcf5f4dc13a599003c15">GetShipClass</a> () const </td></tr>
<tr class="memitem:a0c225dcf9b88ddda4d7250533ba9f522"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_list.html">List</a>&lt; <a class="el" href="class_combat_unit.html">CombatUnit</a> &gt; &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a0c225dcf9b88ddda4d7250533ba9f522">GetAttackers</a> ()</td></tr>
<tr class="memitem:a577bff20af5d3a26c5fe39a4c7ed5477"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a577bff20af5d3a26c5fe39a4c7ed5477">GetPlanValue</a> () const </td></tr>
<tr class="memitem:ab30d61a42e751a3ec2e758ca0aed00ad"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#ab30d61a42e751a3ec2e758ca0aed00ad">SetPlanValue</a> (int v)</td></tr>
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<tr class="heading"><td colspan="2"><h2><a name="pub-static-methods"></a>
Static Public Member Functions</h2></td></tr>
<tr class="memitem:a319dd8a7f0599a076b9694cb929f73ab"><td class="memItemLeft" align="right" valign="top">static const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_unit.html#a319dd8a7f0599a076b9694cb929f73ab">TYPENAME</a> ()</td></tr>
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<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock">
<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00031">31</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>
</div><hr/><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" id="a718e4d11af3a49888ec2e2f74b1837bf"></a>
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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00030">30</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00037">37</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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<hr/><h2>Member Function Documentation</h2>
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          <td class="memname">int CombatUnit::AssignMission </td>
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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00285">285</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00071">71</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00117">117</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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          <td class="memname">bool CombatUnit::CanDefend </td>
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          <td class="paramname"><em>unit</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00212">212</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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          <td class="memname">bool CombatUnit::CanLaunch </td>
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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00137">137</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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          <td class="memname">void CombatUnit::CompleteMission </td>
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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00304">304</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00066">66</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00068">68</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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          <td class="memname">const <a class="el" href="class_text.html">Text</a>&amp; CombatUnit::DesignName </td>
          <td>(</td>
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          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00062">62</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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          <td class="memname">void CombatUnit::Disengage </td>
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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00341">341</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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          <td class="memname">void CombatUnit::Engage </td>
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          <td class="paramtype"><a class="el" href="class_combat_unit.html">CombatUnit</a> *&#160;</td>
          <td class="paramname"><em>tgt</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00329">329</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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          <td class="memname"><a class="el" href="class_list.html">List</a>&lt;<a class="el" href="class_combat_unit.html">CombatUnit</a>&gt;&amp; CombatUnit::GetAttackers </td>
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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00094">94</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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          <td class="memname"><a class="el" href="class_combat_unit.html">CombatUnit</a>* CombatUnit::GetCarrier </td>
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          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00088">88</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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          <td class="memname"><a class="el" href="class_combat_group.html">CombatGroup</a>* CombatUnit::GetCombatGroup </td>
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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00079">79</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00082">82</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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          <td class="memname">const <a class="el" href="class_ship_design.html">ShipDesign</a> * CombatUnit::GetDesign </td>
          <td>(</td>
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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00050">50</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00102">102</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00072">72</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00105">105</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00096">96</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00077">77</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00059">59</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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          <td class="memname">int CombatUnit::GetSingleValue </td>
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          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00074">74</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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          <td class="memname">double CombatUnit::GetSustainedDamage </td>
          <td>(</td>
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          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00099">99</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00068">68</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00178">178</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00166">166</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00073">73</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00172">172</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00184">184</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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          <td class="memname">int CombatUnit::Kill </td>
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          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>n</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00373">373</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00067">67</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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          <td class="memname"><a class="el" href="struct_point.html">Point</a> CombatUnit::Location </td>
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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00075">75</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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          <td class="memname"><a class="el" href="class_color.html">Color</a> CombatUnit::MarkerColor </td>
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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00160">160</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00197">197</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00192">192</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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          <td class="memname">void CombatUnit::MoveTo </td>
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          <td class="paramname"><em>loc</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00318">318</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00060">60</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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          <td class="paramtype">const <a class="el" href="class_combat_unit.html">CombatUnit</a> &amp;&#160;</td>
          <td class="paramname"><em>u</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00039">39</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00202">202</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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          <td class="paramtype"><a class="el" href="class_combat_unit.html">CombatUnit</a> *&#160;</td>
          <td class="paramname"><em>tgt</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_unit_8cpp_source.html#l00233">233</a> of file <a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a>.</p>

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          <td> const</td>
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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00061">61</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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          <td class="memname">void CombatUnit::SetCarrier </td>
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          <td class="paramtype"><a class="el" href="class_combat_unit.html">CombatUnit</a> *&#160;</td>
          <td class="paramname"><em>c</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00089">89</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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          <td class="memname">void CombatUnit::SetCombatGroup </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_combat_group.html">CombatGroup</a> *&#160;</td>
          <td class="paramname"><em>g</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00080">80</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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          <td class="memname">void CombatUnit::SetDeadCount </td>
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          <td class="paramname"><em>n</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00069">69</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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          <td class="memname">void CombatUnit::SetHeading </td>
          <td>(</td>
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          <td class="paramname"><em>d</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00103">103</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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          <td class="memname">void CombatUnit::SetLeader </td>
          <td>(</td>
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          <td class="paramname"><em>l</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00074">74</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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          <td class="memname">void CombatUnit::SetPlanValue </td>
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          <td class="paramname"><em>v</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00097">97</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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          <td class="memname">void CombatUnit::SetRegion </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_text.html">Text</a>&#160;</td>
          <td class="paramname"><em>rgn</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00078">78</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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          <td class="memname">void CombatUnit::SetSkin </td>
          <td>(</td>
          <td class="paramtype">const char *&#160;</td>
          <td class="paramname"><em>s</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00064">64</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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          <td class="memname">void CombatUnit::SetSustainedDamage </td>
          <td>(</td>
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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00100">100</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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          <td class="memname">const <a class="el" href="class_text.html">Text</a>&amp; CombatUnit::Skin </td>
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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00063">63</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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          <td class="memname">int CombatUnit::Type </td>
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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00065">65</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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<p>Definition at line <a class="el" href="_combat_unit_8h_source.html#l00034">34</a> of file <a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>.</p>

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<hr/>The documentation for this class was generated from the following files:<ul>
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<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_combat_unit_8cpp_source.html">CombatUnit.cpp</a></li>
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